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2K Marin, Inc. was an American video game developer based in Novato, California. Founded in December 2007 as a spin-off from their parent, 2K, the company developed BioShock 2 (2010) and The Bureau: XCOM Declassified (2013) before laying off or relocating all staff in October 2013 and silently being closed.
Subject ID: 12523
More2K Marin, Inc. was an American video game developer based in Novato, California. Founded in December 2007 as a spin-off from their parent, 2K, the company developed BioShock 2 (2010) and The Bureau: XCOM Declassified (2013) before laying off or relocating all staff in October 2013 and silently being closed.
Subject ID: 12523
Subject ID: 12523
2.75
2.75
Set 8 years after the events of the initial game, BioShock 2 follows Subject Delta, a prototype Big Daddy brought back to life and sent on a quest to recover the Little Sister he was bonded to prior to his death, Eleanor, from the clutches of the new leader of Rapture, Sofia Lamb. He is guided through the decrepit ruins of the fallen utopia by former scientist Brigid Tenenbaum, seeking redemption from her immoral actions during her researches, and businessman Augustus Sinclair, who follows his own plans to escape the city.
The game explores a more brutal gameplay than its predecessor, with much more organized enemies and new weapons, Plasmids and Gene Tonics. It also offers a much more wrecked vision of Rapture, ruled by ideals completely opposed to the vision of Andrew Ryan.
2.75
2.75
Set 8 years after the events of the initial game, BioShock 2 follows Subject Delta, a prototype Big Daddy brought back to life and sent on a quest to recover the Little Sister he was bonded to prior to his death, Eleanor, from the clutches of the new leader of Rapture, Sofia Lamb. He is guided through the decrepit ruins of the fallen utopia by former scientist Brigid Tenenbaum, seeking redemption from her immoral actions during her researches, and businessman Augustus Sinclair, who follows his own plans to escape the city.
The game explores a more brutal gameplay than its predecessor, with much more organized enemies and new weapons, Plasmids and Gene Tonics. It also offers a much more wrecked vision of Rapture, ruled by ideals completely opposed to the vision of Andrew Ryan.
2.75
2.75
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