Greatest Hits is a branding used by Sony Interactive Entertainment for discounted reprints of PlayStation video games. The branding is used for reprints of popular, top-selling games for each console in the PlayStation family, which are deliberately sold with a lower MSRP than the original production runs of a game, and feature special branding—colored in red since PlayStation 2—on their box art, as well as red-colored cases on PlayStation Portable, PlayStation Vita, PlayStation 3, PlayStation 4, and PlayStation 5 releases (instead of the traditional clear or blue-colored casing).
Equivalent programs exist in Europe and Oceania (as "Platinum" and "Essentials"), Japan and select Asian countries (as "The Best"), South Korea (as "BigHit"), and in South America (as "Favoritos"). PlayStation Hits is used as the branding label for PlayStation 4 games in North America, Brazil, Europe, Oceania, Japan, and select Asian countries.
Subject ID: 203227
MoreGreatest Hits is a branding used by Sony Interactive Entertainment for discounted reprints of PlayStation video games. The branding is used for reprints of popular, top-selling games for each console in the PlayStation family, which are deliberately sold with a lower MSRP than the original production runs of a game, and feature special branding—colored in red since PlayStation 2—on their box art, as well as red-colored cases on PlayStation Portable, PlayStation Vita, PlayStation 3, PlayStation 4, and PlayStation 5 releases (instead of the traditional clear or blue-colored casing).
Equivalent programs exist in Europe and Oceania (as "Platinum" and "Essentials"), Japan and select Asian countries (as "The Best"), South Korea (as "BigHit"), and in South America (as "Favoritos"). PlayStation Hits is used as the branding label for PlayStation 4 games in North America, Brazil, Europe, Oceania, Japan, and select Asian countries.
The requirement for being a Greatest Hits title was selling at least 150,000 copies and being on the market for at least a year. Minimum sales required eventually rose to 250,000. When the program came to PlayStation 2 in 2002, games could become Greatest Hits titles after selling at least 400,000 copies and being on the market for at least nine months. Sony extended the Greatest Hits program to the PlayStation Portable. To qualify, a title must be on the market for at least 9 months and have sold 250,000 copies or more. A PlayStation 3 game must be on the market for 10 months and sell at least 500,000 copies to meet the Greatest Hits criteria. The series was retitled as PlayStation Hits for the PlayStation 4 in the US, Mexico, and Canada.
Occasionally a game is given a "special edition" of its original version, released under the Greatest Hits label. Usually these additions are small bonuses, such as the inclusion of bugfixes, new game demos or soundtrack CDs, or slight improvements such as adding analog control or vibration functionality to games that did not have these features in their original releases, but there have been some titles that had significant changes implemented into the game.
Subject ID: 203227
Subject ID: 203227