Teque Software Development

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Teque Software experienced success and growth, and in 1988 the publishing label Krisalis (originally spelled Chrysalis) was established for the release of its original games. The company continued to convert games for other companies including Grandslam and Domark for several years using the name Teque Software.

Teque had a sister studio called Teque London. The two companies worked independently, but also collaborated on projects until about 1991, when Teque London split off to continue on its own. After the split the main company dropped the name Teque and continued as Krisalis Software. Krisalis Software continued developing and publishing original games and conversions for ten years. Just like Teque London it specialized in audio and often provided its sounds driver, along with sound and music services, to games by other developers.

Subject ID: 50186

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Teque Software experienced success and growth, and in 1988 the publishing label Krisalis (originally spelled Chrysalis) was established for the release of its original games. The company continued to convert games for other companies including Grandslam and Domark for several years using the name Teque Software.

Teque had a sister studio called Teque London. The two companies worked independently, but also collaborated on projects until about 1991, when Teque London split off to continue on its own. After the split the main company dropped the name Teque and continued as Krisalis Software. Krisalis Software continued developing and publishing original games and conversions for ten years. Just like Teque London it specialized in audio and often provided its sounds driver, along with sound and music services, to games by other developers.

The company went out of business in November 2001. Its final game was the PlayStation title Popstar Maker (2001), developed with the original Teque Software Development name and logo.

Subject ID: 50186

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Subject ID: 50186